The lingering wisps of memory, the subtle newness of a moment…


Hippocampus“Can the simple act of recognizing a face as you walk down the street change the way we think?” Thus opens a story posted on Science Daily. “Or can taking the time to notice something new on our way to work change what we remember about that walk?”

Intriguing questions. The act of recognition, the act of discovery; both can change how we both process information about an act, and how we create a memory of it.

This novel finding suggests that our memory system can adaptively bias its processing towards forming new memories or retrieving old ones based on recent experiences. For example, when you walk into a restaurant or for the first time, your memory system can both encode the details of this new environment as well as allow you to remember a similar one where you recently dined with a friend. The results of this study suggest that what you did right before walking into the restaurant can determine which process is more likely to occur.

Does this mean that we can train ourselves to remember an event or an activity better by planning to notice things? Or by actively looking for something familiar? But remembering and retrieving, while they are both controlled by the hippocampus, they are competitive processes.

Previous scholarship has demonstrated that both encoding new memories and retrieving old ones depend on the same specific brain region — the hippocampus. However, computational models suggest that encoding and retrieval occur under incompatible network processes. In other words, how can the same part of the brain perform two tasks that are at odds with each other?
At the heart of this paradox is distinction between encoding, or forming a new memory, and memory retrieval, or recalling old information. Specifically, encoding is thought to rely on pattern separation, a process that makes overlapping, or similar, representations more distinct, whereas retrieval is thought to depend on pattern completion, a process that increases overlap by reactivating related memory traces.

To take advantage of this would require people to be very alert and aware, all the time, not by accident or coincidentally – as in the recognition of a familiar face encountered in a walk. In his masterwork, Walden (Chapter Two), Henry David Thoreau wrote,

Why is it that men give so poor an account of their day if they have not been slumbering? They are not such poor calculators. If they had not been overcome with drowsiness, they would have performed something. The millions are awake enough for physical labor; but only one in a million is awake enough for effective intellectual exertion, only one in a hundred millions to a poetic or divine life. To be awake is to be alive. I have never yet met a man who was quite awake. How could I have looked him in the face?
We must learn to reawaken and keep ourselves awake, not by mechanical aids, but by an infinite expectation of the dawn, which does not forsake us in our soundest sleep. I know of no more encouraging fact than the unquestionable ability of man to elevate his life by a conscious endeavor. It is something to be able to paint a particular picture, or to carve a statue, and so to make a few objects beautiful; but it is far more glorious to carve and paint the very atmosphere and medium through which we look, which morally we can do. To affect the quality of the day, that is the highest of arts. Every man is tasked to make his life, even in its details, worthy of the contemplation of his most elevated and critical hour. If we refused, or rather used up, such paltry information as we get, the oracles would distinctly inform us how this might be done.

Why is it that seeing one thing can trigger your awareness so that you notice other things, often completely unrelated to the first item?

“We’ve all had the experience of seeing an unexpected familiar face as we walk down the street and much work has been done to understand how it is that we can come to recognize these unexpected events,” said Lila Davachi, an associate professor in NYU’s Department of Psychology and the study’s senior author. “However, what has never been appreciated is that simply seeing that face can have a substantial impact on your future state of mind and can allow you, for example, to notice the new café that just opened on the corner or the new flowers in the garden down the street.”

The same face, the same building, the same tree seen at different times can trigger different responses. One day it might be surprise, another nostalgia, another indifference, and another anger. Why? Perhaps it’s because your brain is busily storing and retrieving all sorts of data, and on the way in or out, the pattern triggers other neurons that activates the emotional activity.

But why or how did this trait evolve? Is it a defence mechanism; something we needed when we came out of the forests into the open plains of Africa? Or is it something older, something from our reptilian past?

Does the same mechanism for memory and awareness affect animals? Dogs and cats, for example, have memories. But can they consciously control their awareness (which raises the question about whether animals are self-aware, to which I reply, yes, but how much awareness they can manipulate remains open to debate).

Another researcher added:

“We spend most of our time surrounded by familiar people, places, and objects, each of which has the potential to cue memories,” added Katherine Duncan, the study’s first author who was an NYU doctoral student at the time of the study and is now a postdoctoral researcher at Columbia University. “So why does the same building sometimes trigger nostalgic reflection but other times can be passed without notice? Our findings suggest that one factor maybe whether your memory system has recently retrieved other, even unrelated, memories or if it was engaged in laying down new ones.”

I remain fascinated by the development of these models of consciousness and the inner workings of neuroscience.

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Super-fast evolution: new species in just 6,000 years


Sea starsAccording to a recent story in Science Daily, new species of sea stars may have arisen in as little a time as 6,000 years.

Researchers studied the diversity in DNA sequences from sea stars of two related species to estimate how long it has been since the two species diverged. Their results showed a range from roughly 6,000 to 22,000 years ago.

That rules out some ways new species could evolve. For example, they clearly did not diverge slowly with genetic changes over a long period of time, but were isolated quickly.

Over the last 11,000 years, the boundary between cold and warm water in the Coral Sea has fluctuated north and south. A small population of the ancestral sea stars, perhaps even one individual, might have colonized a remote area at the southern end of the range then been isolated by one of these changes in ocean currents.

These two species of “cushion stars” – Cryptasperina pentagona and C. hystera – while they look very similar, are very different in many aspects – habitat and sex lives in particular.

Pentagona has male and female individuals that release sperm and eggs into the water where they fertilize, grow into larvae and float around in the plankton for a few months before settling down and developing into adult sea stars.
Hystera are hermaphrodites that brood their young internally and give birth to miniature sea stars ready to grow to adulthood.

Six thousand years is a remarkably short time for a significant evolutionary activity – about the entire length of recorded human history. And about as long as some creationist crackpots think the Earth has been in existence. But it’s not a one-speed-fits-all for evolutionary change. Even the longer 22,000 years is still remarkably short. That’s about when the first Europeans arrived in North America, or the length of the time it takes the remarkable planetoid, 2006 SQ372, to complete its orbit.

Earlier this year, Wired Magazine published a story about research to discover how long it would take for a mouse-sized animal to evolve to an elephant-sized one. And the answer was 24 million years.

That’s how many generations a new study estimates it would take to go from mouse- to elephant-sized while operating on land at the maximum velocity of change. The figure underscores just how special a trait sheer bigness can be.
“Big animals represent the accumulation of evolutionary change, and change takes time,” said evolutionary biologist Alistair Evans of Australia’s Monash University.
Evans and co-authors revisit a fossil record dataset of mammal body size during the last 70 million years, in a study published Jan. 31 in Proceedings of the National Academy of Sciences. The data was originally used to describe the evolutionary growth spurts experienced by mammals soon after dinosaurs ceased to be Earth’s dominant animals.
The relative sizes of mouse and elephant skulls. To go from mouse-sized to elephant-sized would take at least 24 million generations.
For the previous 140 million years, mammals had been rat-sized or smaller. With dinosaurs significantly reduced, mammals had a chance to fill newly vacant ecological niches, particularly that of the large-bodied plant-eater.

But what about human evolution? We have a pretty good record of our species’ evolution over more than 4 million years, from the apelike Ardipithecus through Australopithecus, Neanderthal, Cro Magnon to us. But we are, like other animals, still evolving. And the rate of evolution may be speeding up.

According to a story in National Geographic,

Explosive population growth is driving human evolution to speed up around the world, according to a new study.
The pace of change accelerated about 40,000 years ago and then picked up even more with the advent of agriculture about 10,000 years ago, the study says.
And while humans are evolving quickly around the world, local cultural and environmental factors are shaping evolution differently on different continents.
“We’re evolving away from each other. We’re getting more and more different,” said Henry Harpending, an anthropologist at the University of Utah in Salt Lake City who co-authored the study.
For example, in Europe natural selection has favored genes for pigmentation like light skin, blue eyes, and blond hair. Asians also have genes selected for light skin, but they are different from the European ones.
“Europeans and Asians are both bleached Africans, but the way they got bleached is different in the two areas,” Harpending said.
He and colleagues report the finding this week in the journal Proceedings of the National Academy of Sciences.

And some birds may be evolving faster, too – depending on their colour. According to a story in Science Daily in May,

Researchers have found that bird species with multiple plumage colour forms within in the same population, evolve into new species faster than those with only one colour form, confirming a 60-year-old evolution theory.
The global study used information from birdwatchers and geneticists accumulated over decades and was conducted by University of Melbourne scientists Dr Devi Stuart-Fox and Dr Andrew Hugall (now based at the Melbourne Museum) and is published in the journal Nature.
The link between having more than one colour variation (colour polymorphism) like the iconic red, black or yellow headed Gouldian finches, and the faster evolution of new species was predicted in the 1950s by famous scientists such as Julian Huxley, but this is the first study to confirm the theory.
By confirming a major theory in evolutionary biology, we are able to understand a lot more about the processes that create biodiversity said Dr Devi Stuart-Fox from the University’s Zoology Department.

So much science, so much research that continues to prove Darwin’s original theory, albeit much refined today thanks to our genetic research. You have to wonder, then, why 46% of Americans and 42% of Canadians and many others in the world still believe in the nonsense of creationism nor the pseudoscience of “intelligent” design.

I blame the continued survival of creationism on our failing education system with its lack of emphasis on science and its lack of training in critical thinking; on our society’s growing distrust in and disrespect for intellectuals; and the increasing influence of fundamentalist religion in politics.

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The Oldest Art: 40,800 Years Ago


Paleolithic paintings in El Castillo cave in Northern Spain date back at least 40,800 years — making them Europe’s oldest known cave art, according to new research published June 14 in Science.

Science Daily photoThat’s the lead to a fascinating story about the origins of art. Cave art seems to have been practiced 10,000 years earlier than previously thought. That age could make the artists either the first modern humans or even Neanderthals. That latter possibility is pretty exciting.

We know from burials found in the Middle East that Neanderthal people practiced ritual burial and made musical instruments. This find suggests that may have been artists, too. An earlier story in Science Daily from 2010 noted that Neanderthals have been found to be much more advanced than previously thought.

When I was growing up, Neanderthals were imagined as heavy, stupid, slow and brutish. Now we know they had art, music and burial rituals that suggest religion, and were a lot more sophisticated than we first imagined. A cave full of bear skulls found in Europe dated from that time, suggests they had animistic worship. Which raises the question: is religion, like language, hardwired in humans?

Dr Pike said: “Evidence for modern humans in Northern Spain dates back to 41,500 years ago, and before them were Neanderthals. Our results show that either modern humans arrived with painting already part of their cultural activity or it developed very shortly after, perhaps in response to competition with Neanderthals — or perhaps the art is Neanderthal art.”

Art is part of what defines us as human. Knowing the Neanderthals made art helps us identify them as human, not just some type of hairless ape, or brutally primitive human as they were seen when I was young. While it’s often debated, I side with the scientists who believe that Neanderthals interacted with early humans, and probably mated with them. Many of us carry some Neanderthal DNA in our genes. Maybe that’s the part of us that creates art and music. Maybe that’s the legacy they left us. It would be interesting to research whether that DNA is present in artists and musicians, .

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Diablo III: Hype or Gaming Excellence?


Diablo III gameplayThe hype was huge and long. Diablo III was rumored, hinted at, promised, delayed, and even denied for years. Then it was embraced when it finally arrived after more than a decade’s hibernation since the success of Diablo II, released in 2000 (and 16 years since the original, released in 1996). Good technique for raking in the money: the anticipation meant huge sales initially.

The spammers love it, of course, because it provides a wonderful, accessible platform for scams through its live in-game chat system that allows them to post text ads promising in-game gold and experience points in exchange for real money. This sort of scam has plagued World of Warcraft for years. Electronic Arts has not learned much from a that lesson, it seems.

There are reports (see this article from Forbes magazine) that D3 has been hacked and scammers have stripped accounts of gold and items.It may be that EA’s battle.net is being hacked instead, which means all your accounts with it including WOW are vulnerable. If you read some of the game forums you can find these stories in abundance. Even if you use one of their authenticator dongles, you may still be hacked, as this story notes. The threat is not merely losing virtual items in a game account – but that it will let the hackers into your other services, like email accounts, or other online places where you may use the same name, email or password. Like PayPal, online banking or eBay.

EA has denied widespread hacking. Having had my WOW account hacked, I can testify to the stomach-wrenching sensation of logging on and finding all your gold gone, your stash empty and your character naked (except for some politically correct but underwear). There are unconfirmed reports of players being hacked even through they use EA’s authenticator.

I figure I report at least a dozen spammers every time I play the game. Which is, because of their ubiquitous presence, increasingly seldom. It doesn’t appear reporting abuses makes any difference. It’s hard to tell because spammers change their identity almost daily and their usernames are never the same, although the scam sites they tell you about remain the same.

This is Electronic Arts’ fault. You need a constant Internet connection to play the game, even when you’re playing solo. That means the spammers and scammers are there with you, sending message after message after message – often five or six of the same multi-line crap – through the general chat network. No, it doesn’t affect your game, just your perception, as your attention is continually drawn to the part of the screen where their messages appear.

Had EA set up the system so that solo play was local, not linked to the Net, spammers would not be such a huge problem. As it stands, you are deluged with their annoying ads during gameplay. These may not be harmful per se (until you fall for one and go to their phishing site), but they break the immersion, and draw your attention from the game to the bright blue letters of their message on your screen.

Diablo 3Back up a bit. For those of you not familiar with the Diablo franchise, it’s a role playing fantasy game (RPG) with an overhead, third-person orthogonal view. Everything you do – move, fight, trade, repair, talk – you do with the mouse. It’s a clickfest. A typical session is one mouse click after another after another: click, click, click, click, click, click, click, click, click, click, click, click and then a whole lot more and faster in combat.

Suggestion: buy a good gaming mouse if you want to play D3. A Logitech gaming mouse can withstand the constant clicking. Your typical, cheap $20 mouse will break. Spend the $100-plus on a good mouse if you like this game.

Like the title suggests, Diablo is about demons, evil, devils, angels and their ilk, although not taken wholesale from Christian mythology. It’s more Hollywood than Biblical in its inspiration. The story line is thin, even simplistic, but sufficient to explain most of the action.

The bad guys are caricatures of evil, but it’s a game, not a novel or even a movie. The differences between D2 and D3 are more in the polish, but nothing that can justify a decade’s effort. The scenery is pretty, gritty and gloomy in turn – all good eye candy, if a bit stereotypical and cliched. Particle physics are good; monsters lose limbs in gory splats, and explode satisfyingly.

Diablo was an original concept in the 90s, and, although cloned by many other games, it was still great fun in 2000. In 2012, D3 doesn’t offer much more or newer than its competitors (like Dragon Age). In fact, following a move seen in WOW, D3 is simplified (dumbed down if you’re a hardcore gamer) from its previous versions: skimpier skill trees, fewer character classes (no more paladins…), fewer combat options. However, this allows players to concentrate more on gameplay and less on micromanaging their characters.

Buy a good gaming mouse if you want to play D3. A Logitech gaming mouse can withstand the constant clicking. Your typical, cheap $20 mouse will break.

It’s not a very deep or challenging game, but rather an entertaining time waster. It’s more beautiful than solitaire and it’s more fulfilling to kill monsters than drop a jack on a queen. But it’s not in the intellectual foreground like chess, go, or even the solitaire mah jong. It’s pretty heavily scripted and the paths you can take and means to fulfill a quest are limited and very linear. Some areas are large open zones you can explore; others are fixed paths you are forced to stay within. Each quest has to be done in order and completed the way the game dictates; it’s not an open-ended system with multiple quest-trees like Skyrim.

Replaying it with different characters, even different classes (wizard, barbarian, witch doctor, etc.) doesn’t change the game. Rather it simply changes some of the tactics and weapons available to the character class. It also changes a few, but not all, lines of dialogue you’ll hear. Along the way, you’ll get a companion to fight beside you. There will eventually be three you can choose from: templar, enchantress and scoundrel. The main difference between them is the tone of their repeated comments during play. You’ll want to play in silence after you’ve heard the same lines a few dozen times in an afternoon.

D3 gameplayStill, wiping out a whole platoon of Orc-like creatures, zombies, or demons does give some satisfaction. More than, say, clearing a screen full of cards. D3 is like Cheezies: addictive in a guilty-pleasure sort of way. You want something more cerebral, play Civ 5. Or Fritz chess.

Diablo III has other issues, not all of them EA’s fault. The scammers apparently broke part of the in-game auction system and forced EA to close down the part that used real money to buy virtual goods (why anyone would do this baffles me, but it’s done in other games like Second Life). The real money auction is offline right now, while EA works on a fix. My suggestion: drop the idea entirely and stick to the virtual gold system. That way no one gets hurt.

Auction prices are another thing that bother me. The auction house system works well in WOW but in D3, it seems like insane gremlins have taken over. Items that can be sold for 200 gold at any in-game merchant are being offered for 10,000, 20,000, even 100,000 and more! I’ve seen some in the millions of gold range. Obviously the sellers suffer from some sort of Midas ailment because these prices are not merely unreasonable, they are stupidly, egregiously high. No thinking adult would put these prices that high. Children must be muddying the auction system. Why isn’t there some sort of cap that limits players to auction prices a mere 100 times the in-game sell price, rather than allow it to be posted at thousands?

Diablo 3Non-player characters are generally as stupid as auctioneers when they fight with you. They can be inept or ineffectual during a battle (why do they have such a hard time killing a single monster that I can dispatch with one hit?). Sometimes they get stuck in rooms or at other points outside the action (poor path-finding programming I suppose). They say inappropriate things (like shouting wildly about a battle success when only one enemy was slain).

Static characters like merchants have a limited, series of lines they repeat every time you visit them (which gets stale within minutes of your first game). The repetition of lines makes players like me avoid all but the essential NPCs after the first hour of play. You must, however, visit merchants often, because your main source of income is selling the weapons and armour you pick up along the way. Since you can’t expand your packsack as in WOW, you can only carry a small number of items. That means frequent trips back to town to sell the crap you’ve collected. You get between 2 and 150 gold for a find, but mostly between 2 and 10. It takes dozens of hours of play to get 100,000 gold this way. So why would you waste it all on on weapon that you might as easily find falling from some chest or dropped by a monster?

Going back and forth between battlefield and town every 10 or so minutes to unload your pack gets old fast.

When you quit and start again, the monsters are back in the areas you just cleared out, respawned so you can kill them again. This is good for dungeon crawlers and grinders who play the same field, ruin or cave over and over to build up experience points and collect loot, although returns diminish as you gain levels. However, the ‘big bosses’ don’t respawn, so you can’t rake in massive loot and XP by killing them again. Too bad. However, on the plus side, most of the dungeons and fields change when you restart, so the geography is somewhat different, if not the result.

Diablo 3 wizardOnce you’ve taken your character through the basic (normal) level of play, you can replay it in harder modes. That means you deal less damage, and monsters are tougher, and loot may even be better, but the game doesn’t change otherwise. It’s just more of the same.

There is a multiplayer mode where up to four people can play in a public game online in co-op mode. Not sure how loot and XP work, but I always like co-op games. Not sure if public games give hackers and scammers any advantages, though, since they can discover your username in co-op mode.

Is it worth $60 (plus taxes and monthly Internet charges)? Without the spammers, I’d say yes, if you want a fast-paced, mindless, time wasting game. No if you’re looking for depth, high replayability, serious challenges or intellectual stimulation. But for basic fun and a month or two of entertainment, it’s not bad, assuming you are willing to risk being hacked and don’t mind taking frequent breaks from the action to report spam. I’d give it five stars if it didn’t require a constant Net connection for solo play, but with it, I’d give it 3.5 out of five.

It took me about 30 hours to finish one character on the basic level, so at $2 an hour, it’s not a great per-hour expense. Figure spending at least twice that time on the game, solo, if you want to try all the character classes. If you’re a fan of online MP games, you will probably play that much in coop mode. Value for the cost is good when weighed solely in playable hours. Throw in the spammers and the threat of hackers, and it’s worth somewhat less.

So to answer the question posed in the headline: it’s a more hype than excellence, but that hasn’t slowed sales. D3 doesn’t set any new standards or break any old ones, but it manages to be sufficiently entertaining nonetheless.

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A Pyramid Hoax Reappears on Facebook


Ain't Photoshop wonderful?This Facebook headline caught my skeptic’s eye right away: “Energy beam coming from the Bosnian Pyramid of the Sun.” After I finished guffawing at the gullibility of some folks, I decided to spend a little time researching how widespread this silliness had become.

As expected, and sad to relate, it was all over the Net. Seems every psychic-New-Age-crystal-therapy-astrology-aura-UFO-conspiracy-theory-Atlantis-Elvis-is-alive obsessed wingnut site has repeated the claims, usually copying and pasting them directly from the original source without even bothering to investigate the claims:

A team of physicists detected an energy beam coming through the top of the Bosnian Pyramid of the Sun. The radius of the beam is 4.5 meters with a frequency of 28 kHz. The beam is continuous and its strength grows as it moves up and away from the pyramid. This phenomenon contradicts the known laws of physic and technology. This is the first proof of non-herzian technology on the Planet. It seems that the pyramid-builders created a perpetual motion machine a long time ago and this “energy machine” is still working.

In the underground labyrinth, in 2010, we discovered three chambers and a small blue lake. Energy screening shows that the ionization level is 43 times higher than the average concentration outside which makes the underground chambers into “healing rooms”.

Even a grade school education will see through this. First of all: perpetual motion. Doesn’t, can’t, won’t ever exist. period. Entropy is a basic law of physics. Then “non-herzian technology”? I assume the writer means non-Hertzian. That claim makes little sense unless you know what the author means by Hertzian. I assume he means that the power of the wave diminishes with the distance transmitted.

Nikola Tesla was experimenting with non-Herztian waves in the late 19th century:

Nikola Tesla advanced the electromagnetism theory into new dimensions, further than Hertz and other scientists of his time could conceive. He described his “wireless” waves being far superior to Hertzian waves, which diminish with distance. Tesla foretold of a brilliant new future for humankind, using his non-Hertian “wireless system,” including the ability to generate power and transmit it to various parts of the globe.

However, the author does not mention the power of the alleged beam, merely its frequency: 28kHz, or 28,000 cycles per second. That’s above the average human’s top end for high pitches (20kHz), but well within the hearing of dogs and many other mammals. This sound would be like a constant, annoying, high-pitched whine to them. Like a shrill dental drill to us. It would effectively drive most animals away from the site.

Healing rooms? Ionizing radiation is a known carcinogen. Negative ions can be a mood enhancer, and reduce air pollution, but I’ve never read any credible research that proves they heal anything. even so, calling a rough pit of sand and gravel a “healing room” is a bit of a stretch. And who are these “physicists” he claims investigated the site? None are named, no labs or universities noted, no test results posted to back up these claims.

Alleged This block of stone is one of the alleged “ceramic sculptures” found under one of the hills. It has been dubbed “K-2″ and weighs approx 18,000 lbs. For an advanced society capable of building perpetual motion machines, they seem to have had a remarkably primitive sense of aesthetics. Their “sculpture” looks remarkably like a glacier-polished rock, or perhaps a big limestone accretion. I can easily understand why, if it is man-made, it is buried underground instead of being on the surface for all to see: it’s pretty ugly. These “sculptures” play an important parapsychological role, Semir writes: “Ceramic sculptures are positioned over the underground water flows and the negative energy is transformed into positive. All of these experiments point to the underground labyrinth as one of the most secure underground constructions in the world and this makes it an ideal place for the body’s rejuvenation and regeneration.”

All the right phrases to convince the New Age crowd that this is real magic, not that hokey-baloney fake magic called science. Woo-hoo for positive energy.

The author of this nonsense is Semir Osmanagi, a metalworker and contractor with a degree in sociology (not archeology). Before he started promoting these rocks as “pyramids,” he wrote a book called Alternative History in which he claimed that Hitler and other leading Nazis escaped to an underground base in Antarctica. In his book, The World of the Maya, he claims the Maya had a “mission it is to adjust the Earthly frequency and bring it into accordance with the vibrations of our Sun. Once the Earth begins to vibrate in harmony with the Sun, information will be able to travel in both directions without limitation.” he also claims Mayans descended from the mythical Atlantis.

Osmanagi writes on his site:

The pyramids are covered by soil which is, according to the State Institute for Agro-pedology, approx. 12,000 years old. Radiocarbon dating from the paved terrace on Bosnian Pyramid of the Moon, performed by Institute of Physics of Silesian Institute of Technology from Gliwice (Poland) confirmed that terrace was built 10.350 years ago (+/- 50 years). These finding confirm that the Bosnian pyramids are also the oldest known pyramids on the planet.

Archeology, a respected magazine, takes exception to that claim of age:

Construction of massive pyramids in Bosnia at that period is not believable. Curtis Runnels, a specialist in the prehistory of Greece and the Balkans at Boston University, notes that “Between 27,000 and 12,000 years ago, the Balkans were locked in the last Glacial maximum, a period of very cold and dry climate with glaciers in some of the mountain ranges. The only occupants were Upper Paleolithic hunters and gatherers who left behind open-air camp sites and traces of occupation in caves. These remains consist of simple stone tools, hearths, and remains of animals and plants that were consumed for food. These people did not have the tools or skills to engage in the construction of monumental architecture.”

The Smithsonian reported:

…Osmanagich… points out various boulders he says were transported to the site 15,000 years ago, some of which bear carvings he says date back to that time. In an interview with the Bosnian weekly magazine BH Dani, Nadija Nukic, a geologist whom Osmanagich once employed, claimed there was no writing on the boulders when she first saw them. Later, she saw what appeared to her as freshly cut marks. She added that one of the foundation’s workers told her he had carved the first letters of his and his children’s names…

On another site about these alleged pyramids Osmanagi says:

Almost everything they teach us about the ancient history is wrong: origin of men, civilizations and pyramids. Homo sapiens sapiens is not a result of the evolution and biologists will never find a “missing link”, because the intelligent man is product of genetic engineering. Sumerians are not the beginning of the civilized men, but rather beginning of another cycle of humanity. And finally, original pyramids, most superior and oldest, were made by advanced builders who knew energy, astronomy and construction better than we do.

So what are these structures? Simply natural formations called “flatirons”, possibly used at some point by Romans or others as hilltop encampments, but otherwise not unusual. The European Association of Archeologists has called for an end to the digging because it is ruining real archeological finds, and wrote, “This scheme is a cruel hoax on an unsuspecting public and has no place in the world of genuine science.”

Meanwhile, Osmanagi continues to dig, because, as he says, he needs to “break a cloud of negative energy, allowing the Earth to receive cosmic energy from the centre of the galaxy.” It’s entertaining stuff, but it isn’t science.

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Having a purpose strengthens your brain


Cartoon StockA story in Science Daily caught my eye recently. It was titled, “Greater Purpose in Life May Protect Against Harmful Changes in the Brain Associated With Alzheimer’s Disease.” That suggested a different approach to brain ailments than what I’ve usually read. Most are medical or surgical. This one is philosophical.

I’m not one for either self-help or New Age palaver. Most of it strikes me as unmitigated pap that borders on the religious. It’s like the gazillions of diet books and websites. I’m not sure which would rake in the millions faster: to form a new religion or a new diet plan.So when I see something about a “purpose-driven life” I tend to shy away in case it involves angels, spirit guides, auras, ghosts or ten people you’ll meet in heaven. Or hell.

But when someone in the science community comments that purpose has more use than filling one’s days or creating fodder for self-help gurus, that it may have medical and biological implications, then I perk up and listen.

“Our study showed that people who reported greater purpose in life exhibited better cognition than those with less purpose in life even as plaques and tangles accumulated in their brains,” said Patricia A. Boyle, PhD.
“These findings suggest that purpose in life protects against the harmful effects of plaques and tangles on memory and other thinking abilities. This is encouraging and suggests that engaging in meaningful and purposeful activities promotes cognitive health in old age.”

In other words, as I read it: purpose makes you think better. Well, council watchers may want to debate that issue.

I know people today, including many people younger than I am, who don’t read to exercise their brains, don’t play interactive games (like chess, go, bridge), don’t do anything creative as a hobby (like write, play music, garden, take photographs). They work, they watch TV, they sleep. TV – a passive device programmed by media giants who want to control your life and consumer habits – is their main source of information, entertainment, opinion and education. What sort of purpose in life does watching TV fulfill?

By the terms of this study, they’re dementia patients in the making. Anyone who wastes hours of their life watching such dreck as “Survivor” or “American pickers” probably won’t notice the onslaught of dementia…

Boyle and her colleagues from the Rush Alzheimer’s Disease Center studied 246 participants from the Rush Memory and Aging Project who did not have dementia and who subsequently died and underwent brain autopsy. Participants received an annual clinical evaluation for up to approximately 10 years, which included detailed cognitive testing and neurological exams.
Participants also answered questions about purpose in life, the degree to which one derives meaning from life’s experiences and is focused and intentional. Brain plaques and tangles were quantified after death. The authors then examined whether purpose in life slowed the rate of cognitive decline even as older persons accumulated plaques and tangles.

What the study suggests is that doing something creative or goal-oriented that requires some effort to start, develop and complete a project helps stave off some of the physiological problems that are seen in Alzheimer’s and other senility-related ailments. Obviously TV watching isn’t goal-oriented.

The study didn’t look at or correlate other studies that have shown how reading stimulates brain activity and also helps ward off dementia and senility. Which is unfortunate, because I believe the two have an obvious relationship. Reading is probably the most powerful activity you can do to keep your brain active and engaged.

The start, I suggest, to developing goals and purpose, is to turn off the TV. The next step is to find something creative to do. Build a deck. Plan a garden. Paint a room. Write a blog. Take photographs. Learn a new word or a new language. Play a game of chess or backgammon. Do a jigsaw puzzle. Play a musical instrument (or learn one). Train your dog to do a trick. Better yet, train your cat.

Do something active, something with a goal, a focus. It doesn’t have to be very big, or exciting or momentous. As long as you get off the couch and away from the TV.

At the very least, read a book. Books will give you ideas, goals, will inspire you, tease your imagination and make you smarter, wiser, more cultured and better looking (okay, maybe not the last one). Books will serve you much better than TV ever will. You don’t have to give up TV for good; just share your time with things that make you smarter, better, wiser, more educated, more intelligent and less prone to dementia than TV.

Just lay off the self-help books. Once you wean yourself from the TV you’ll probably find that tour life has a lot of purpose and meaning and you won’t need the self-help gurus.

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Flatulent dinosaurs warmed ancient earth


Dino fartAn amusing story on Science Daily says researchers have determined that the giant, herbivorous sauropods of the Mesozoic might have been responsible for the era’s warm climate. Well, not the dinosaurs themselves, but rather the methane-producing bacteria in their guts:

“A simple mathematical model suggests that the microbes living in sauropod dinosaurs may have produced enough methane to have an important effect on the Mesozoic climate,” said Dave Wilkinson of Liverpool John Moores University. “Indeed, our calculations suggest that these dinosaurs could have produced more methane than all modern sources — both natural and man-made — put together.”

So basically, dinosaur farts created global warming. That would be one stinky environment.

Wilkinson, Ruxton, and Nisbet therefore calculate global methane emissions from sauropods to have been 520 million tons (520 Tg) per year, comparable to total modern methane emissions. Before industry took off on modern Earth about 150 years ago, methane emissions were roughly 200 Tg per year. By comparison, modern ruminant animals, including cows, goats, giraffes, and others, produce methane emission of 50 to 100 Tg per year.

Out-gassing animals have been blamed before as the cause of our recent climate changes. According to this site,

According to the Food and Agriculture Organization of the United Nations (FAO) agriculture is responsible for 18% of the total release of greenhouse gases world-wide (this is more than the whole transportation sector). Cattle-breeding is taking a major factor for these greenhouse gas emissions according to FAO. Says Henning Steinfeld, Chief of FAO’s Livestock Information and Policy Branch and senior author of the report: “Livestock are one of the most significant contributors to today’s most serious environmental problems. Urgent action is required to remedy the situation.”

The site’s conclusion is to “Eat less meat and dairy products.” Now if dinosaurs did better in the hotter climate of the Mesozoic, then curiously the same advice would have been suitable for carnosaurs, because eating the sauropods could have reduced the global climate. Fewer herbivores equals fewer farts equals less methane in the atmosphere equals cooler temperatures. Somehow I can’t see a T. Rex nibbling on the Cretaceous equivalent of broccoli in order to keep a warmer neighbourhood.

Just another example of the wonderful delights we find in the world of science.

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