Musings on Computer Gaming, Storytelling, and Seniors

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Every day, for an hour or two, I kill demons. Or I build houses and shopping malls. Sometimes I command armies in battle. Or fly an airplane into a foreign airport. I might manage a hospital, build a settlement on Mars, lead a band of survivors after a nuclear holocaust, hunt Nazis as a sniper in WWII, drive a tank onto the sands at Omaha Beach, move Roman legions around the Mediterranean, build an empire, sail with a fleet of starships into the vastness of … click below for more ↓

Of mice and men, and trackballs, too

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Late last year, I purchased another laptop to separate my work and recreational uses. After a long search in stores, and a lot of online reading and comparing models, I decided to get an MSI gaming rig (an entry level in their pantheon, admittedly). That process got me thinking again about how we buy and sell computers.* Computers are, for the most part, sold like muscle cars: what’s under the hood gets the attention. The processor, ram, speed, drive capacity all get writ large in … click below for more ↓

Forty years of geekitude

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It was forty years ago this fall, in 1977, that I bought my first computer. I had little experience with computers prior to that – a few weeks working after hours on an APL system at the U of T, mostly to play games against the machine, reading a few magazine articles on the coming ‘personal’ computer wave. Nothing seriously hands-on, experience-wise, and no programming skills either. But as soon as I saw one, I had to have it. And so I bought one. Since … click below for more ↓

Microsoft killed solitaire for me

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Solitaire – also known as Klondike and Patience – is a very popular game on computers. So popular, in fact that a version of this 200-year-old card game has been included by Microsoft in every version of Windows since 3.0 (1990), aside from a brief hiatus with Win 8 (which gap was filled in by third-party versions). Microsoft has even launched a version for iOS, playable on the Mac, iPhone and iPad. And according to some reports, it is the most widely used program by … click below for more ↓

Transcendance

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It’s not surprising that AI replaced the biological form in the popular Frankenstein monster trope. In fact the smart-evil-machine scenario has been done so often this past decade or so that I’m more surprised any film writer or director can manage to give it some semblance of uniqueness that differs it from all the others. Transcendence tries, tries very hard and almost makes it. But the brass ring remains out of reach. Still, it’s worth watching if you’re a scifi buff because, well, it’s scifi.* And even … click below for more ↓

Server upgrade coming

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Sometime in the next two weeks, I will be amalgamating servers for the several sites I manage and conflating them onto one, new and (I hope) faster and more efficient server. There may be some downtime while the files and databases migrate, like virtual birds, to their new home. I hope that the digital gods of server migration allow my moves to go smoothly. I would sacrifice a virtual dove to propitiate them, if I could only find their virtual altar… would that I were … click below for more ↓

The WOW Factor

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After two years away from the game, I was recently convinced by a friend to return to World of Warcraft again and play in the fantasy universe of WOW. At 10 years old, WOW remains the biggest, most-subscribed, most popular MMORPG, with around 10 million subscribers. By technology’s rapid-aging standards, WOW is a grandfather game; maybe even a great-grandfather. It has certainly spawned a lot of offspring, although not all are legitimate. I started playing WOW back in 2005. although I didn’t play it seriously and … click below for more ↓

Banished: Sandbox Gaming at Its Best

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Banished is a medieval-style city building game, along the lines of SimCity, but with several significant differences. While not as slick or comprehensive as SimCity, it still provides a compelling, addictive gameplay.* It’s slow and cerebral, true, not your basic action-filled RPG or FPS, but it’s one of those games that demand ‘just another fifteen minutes’ that easily stretch into the wee hours. And with infinitely variable maps and a wide range of community-made mods that enhance and change the dynamics, it promises a lot … click below for more ↓

Testing a Homeplug-Powerline Network

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I’ve had some wireless issues for quite some time now. There are dead spots in the house – a central wall has metal ducts and a gas fireplace, which are beside the laundry room with its metal-enclosed washer and dryer. About 5-6m of metal interfere with the wireless signal. The modem is attached to the cable, which comes through the north side of the house, and there are no other active cable outlets in other rooms (there are outlets for cable, but they’ve never been … click below for more ↓

Pondering Responsive web design

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I’ve been building websites since the early 1990s, and have had my own websites continually since 1995. For a few years, I did website design and analysis for commercial clients – mostly small local businesses. I even taught web design at a local adult learning centre for a couple of years. Way back when the Net was relatively new, I even did some pages for local events. Although I do less coding today, mostly for my own use, I still have an interest in the developments in web technology … click below for more ↓

World of Tanks

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Tanks are a long distance weapon, you know. They are best used in concert with one another to provide cover and overwatch fire, and are best placed in a covered or hull-down position where their profile is reduced to the minimum. Tanks should never travel alone; they should always advance with supporting vehicles on their flanks. That’s pretty much what I said to my teammates that Saturday morning. However, I may have typed it a little more tersely. Something like, “%#$&@ idiots. Y R U in … click below for more ↓

The Mac celebrates 30 years

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A recent article on Gizmodo shows off some previously unseen (or perhaps just forgotten) footage of a young Steve Jobs unveiling the Macintosh computer, back on January 30, 1984. Thirty years ago, this week. Seems like forever ago. But I remember it, and reasonably well. I remember where I was living then, what I was working on, and who I was with (I’m still with her…) The video clip also includes the famous Orwellian “1984” TV ad Apple used to launch the Mac. That’s worth … click below for more ↓

Narrative and free agency in game design

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As a former World of Warcraft player, I can attest to how compelling it is to play an immersive, massive, 3D role-playing game. Acting out scenarios in a fantasy world is more involving than merely reading a fantasy novel. You get addicted to being part of the narrative, to swinging the sword instead of just reading about it. Just as when you’re reading a good novel and can’t stop turning the pages, you keep playing to see how the next chapter/adventure/scenario plays out, especially when … click below for more ↓

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