Musings on Game Design
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An odd bit of synchronicity. I picked up a few unusual board games* at the discount/remainder store downtown (in the former Shoppers’ Drug Mart building) a couple of weeks back, and was mulling over their instructions, wondering why they seemed such odd and awkward games. In fact, they seemed rather unplayable, more like intellectual exercises in game design. Yet they were beautifully made, and very attractive. Was it the topic? The manual? The components? What makes for a good game, what makes a bad one? Why have some games lingered on and are still being played – Monopoly, Scrabble, chess, … click below for more ↓